3000+, and counting. My tips for adding roads in Google Maps

Adding roads to Google Maps is a function that has had a big boost in the last year, thanks above all to the implementation of Road Editor for desktop.

The launch of this feature has had various phases, during which it has gone from access to a limited number of users, up to the point of opening the program to all users, not just to Local Guides.

Before to start, a special thanks to @SholaIB , who with3Thousand-roads-add-campaign-2023-TRAC has given a positive impulse by involving many Local Guides in this activity. The goal, which we wanted to achieve in 6 months, was actually achieved in just one month, so the bar has now been raised to 10,000 roads to be added over the next five months. If you help us too we’ll make it in two months, what do you think?

Why this post?

To share my personal experience. The ability to add and fix roads in Google Maps is a huge one, and can literally change the lives of millions of Maps users around the world.

Being one of the first “lucky ones” who had the opportunity to use this new feature, I was able to follow its evolution step by step right from the start. I believe that going through these steps together can help us understand the current state of the program.

In fact, with the increase in the number of users, the system for verifying the contributions sent has also changed which, according to my personal evaluation, seems to have passed from a completely manual system (operators trained for this function verify the edits and release them) to one completely (or almost) automatic, with an algorithm that checks our edits and releases/rejects them. This has completely changed the way I add roads in Maps, trying to find the method that allows the most efficiency in terms of adding roads.

Disclaimer

The following are my personal observations only, and in no way represent a procedure suggested by Google, but simply how, based on my observations, I have changed/adapted my way of contributing.

A bit of history

Since September 2021, when I started using the program, I have been contributing complex edits, trying to add entire city blocks, and in some cases even small villages, with just one edit. I did the same with even very long roads and paths. Since verification takes a long time, I preferred to take fewer points but have edits approved in one shot, instead of adding short sections and, once approved, continuing with a new stretch of road. The roads were generally all approved, even if the verification/approval often took place after a long time. My first roads, added in September 2022, were approved in December, after more than two and a half months.

In December 2021, the approval time was greatly reduced, with roads approved even in less than 24 hours, up to a maximum of 7 days. My feeling is that the team had increased the number of operators. This has greatly facilitated the addition of roads even with complex layouts, as I told in Mapping for Good - New roads in the Earthquake area of Italy

Then apparently the program opened up to a lot more people, and approval times got longer again. However, the percentage of approved edits was very high.

In mid-2022 the evaluation of the edits has apparently been partly passed to an AI. This resulted in a very peculiar situation: Some roads were approved in less than 24 hours, while others seemed to remain “pending” forever, and an important part of the edits were rejected immediately.

This has led to a complete overhaul of my personal way of contributing, and that’s what I want to share with you today.

My suggestions for adding roads efficiently

Again, the following are my personal observations only, and in no way represent a procedure suggested by Google

  • Always make sure that the road you are adding is connected to the existing road network. The purpose of a road is to take you from one place to another. A section of road not connected to other roads will most likely be rejected immediately, even if the road is clearly visible from satellite.

  • Make edits simple and connected to each other. If you need to add more roads which, even if close together, are not connected to each other, send them with two separate edits

  • Evaluate all conditions well before inserting a road. For this example I had the unwitting help of OsamaZaina. Seen from the satellite, if you look at the detail, the road has been prepared but is blocked by piles of debris. This means that the AI will most likely reject this edit. Of course, we can imagine that the satellite images are old, and that the work has continued in the meantime, but how can we know? Very often that’s not possible, but in this case, I had unexpected help.

When I think of @OSAMA_1 , the first thing that comes to mind is Street View. Adding streets to Street View is his passion, so I went to see if there was a Street View of the area.

Well, incredible to say, but the blue line was there. Well, that often doesn’t mean anything, often the blue line is older than the satellite images, but in this case the blue line was just created, and you want to know by whom?

I edited the road. It has not been approved [yet] but Osama deserved the attempt

  • Always check the edits approved 2 days ago, to possibly add the missing parts.

Unfortunately, especially if you enter many streets, there is no really easy way to do this. What works best for me is using Google Chrome’s “page search” feature.

  • Open Google Maps in Google Chrome
  • Make sure you are logged in to your profile
  • Select the “Your Contributions” tab
  • Scroll down to load more contributions into the list
  • Activate the search box by pressing CTRL+F simultaneously
  • Type “approved” in the search box
  • Now press the search arrow up, and start clicking on the roads approved 2 days ago. Click on the edit description and check if there are any roads to add. If yes, go ahead and do it. Attention, if when you go to edit the road just approved does not appear, it means that you have to try again after a day.

  • Organize your mapping work methodically. When you find yourself in front of a missing district, or in any case a large area of connected streets, start by defining the limits (for example the external streets) or the main streets. When these are approved, add internal or secondary ones.

  • Remember that your roads will initially be evaluated by an AI. If the road appears to have obstacles, or interruptions caused by tree shadows, stop where the interruption begins, and continue from there when the segment you have added is approved. In the last two weeks the recognition of shadows seems to have improved a lot, and now even roads that were not applied up to a month ago now seem to be accepted more easily.

How to find the roads to add?

This is probably the most personal part, where everyone has their own “secret” method, but generally the principle is: Explore Google Maps.

The areas of expansion of the cities, the neighborhoods added to the limits of the cities themselves are generally visible with a fairly large zoom, especially due to the difference in color that these areas have.

I won’t say more, but feel free to add your own secrets to increasing road mapping efficiency.

Do you need help, or have questions to ask? Write to them by replying to this post, and we will do our best to help you.

Have a fun

Looking for more?

If you are looking for more advice on adding roads, I recommend that you read this series of posts first:

56 Likes

Wow @ErmesT

The long awaited post for roads has finally come. I should be the first to jump on it seeing I asked for it. Thank you Thank you.

So much insight and clues Ermes. This in addition to what we have already should help lots of local guides to get doing on drawing roads. I think we have made lots of awareness now. I plan to put up a post of my next move and increased target to 10,000 roads soon. Please give me permission to add this post as well would you??? Thank you in advance. Nice post man.

Happy guiding

Happy mapping

Cheers

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@ErmesT Thanks for the post. The satellite pictures are very clear than ours.

@SholaIB it’s a great initiative.

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An extremely useful post for new and learning map editors. It would be extremely useful if all new contributors were directed to this resource when they first start editing Google Maps.

For my part, I started mapping way back in 2012 using the (now defunct) Google Map Maker Program. The impetus for me was that my home city of Glasgow was holding a major international sporting event in 2014 and I wanted to ensure visitors had the best experience possible, and with so much new infrastructure built in the time since Google first mapped my city and all the stuff built for the upcoming games there was a lot to do! So I very quickly achieved Regional Lead status there.After closure of the MapMaker program and the introduction of the new way of editing via Local Guides meant the vast majority of my contributions were no longer recognised (I had less than 1,000 point despite having mapped an entire city) and so I switched to a new account (this one! :smile: ) and I am on track to reach Level 10 by July of this year.

So inspired by that, and by this post, I thought I would add what I can to @ErmesT extremely useful post

The first task I set myself with MapMaker, and the approach I carried through in my new Local Guides account) was to fix the existing mapped roads and paths in terms of their alignment and particular segment properties. This was admittedly easier with MapMaker (as the individual options like surface, direction, sidewalk availability, etc were available for me to edit individually) but this can still be achieved today by adding notes to the notes field if the using the app for editing, or by entering something like “*NOTE: Type your note…” in the Name field of the segment you are adding.

Upon approval of these type of edits I then proceed to adding any new or unmapped roads and paths. I have found I get better results from doing things in this order rather than trying to fix segment geometries after adding new connections and intersections, but there is no hard and fast rule here. I always endeavour to keep my edits and additions as “clean” as possible so I use as few nodes as possible and don’t add any other information.

I have found that if I do provide additional information the road addition is likely not to be approved , or for the geometry of the edits I submit to be radically altered on publication often resulting in extremely poor outcomes that I then need to go back and fix (often involving several unnecessarily complex edits). So my advice here (which is a little contrary to Ermes’) is to help the algorithm and keep it simple. Adding multiple road/path segments together in one edit can have unpredictable outcomes. After addition of the roads and paths I go back and edit any additional information such as Name and things like the segments properties, whether a bridge, tunnel, sidewalk availability, etc.

There isn’t much more I , or I think anyone, could really add to @ErmesT initial post here so bravo to him for writing it up and illustrating it so well!

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You are welcome to use this post, @SholaIB , as it was written exactly to help the new Local Guides who wants to add roads not only to have a guide, but also to understand why several of their edits may be not applied.

Adding road is a combination of patience and perseverance, and frequently people stop to try just because they don’t understand how the approval system works

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Hi @SanjayBDLG

The resolution od the satellite view depends of various factors, and it is not related to countries, so generally speaking I would not say that “The satellite pictures are very clear than ours”. The sat view in the post are taken from several different parts of the planet, and of course to write the post I selected images that are very clear, that’s all.

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@ErmesT Thanks for reply.

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Hallo, @OssianLore

First of all Thank You for adding your importan experience. When I joined the program Map Maker was near to close, and I didn’t had really the possibility to play too much with it, but I want to congratulate all you Mappers. If Google one day will decide to retroactively give you the points for the road added in the past, most of you will have million of points.

I fully agree in keeping it simple, adding only the necessary points and no more. As you mentioned geometries I want to add that with the larger spread of the program, and the move from an “operator only” verification to a preliminary verification by AI fixing the shape started to become painful. At the start of the Road Editor for desktop I was arranging a lot of shapes, causing the “official” blue lines to reappear on many streets. Funny that Google do not trust they own trackers to correct the geometry of the roads - Correct Road Shapes in Google Maps - “Follow the Blue Line”

Good luck for you level 10, and please come back to Connect. I am sure we have a lot to learn from Local Guides Like you

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Thank you, @ErmesT , what a kind thing to say :slightly_smiling_face:

It seems like you have a pretty good handle of things already so I’m not sure how much I could impart that you didn’t already know. The switch from MapMaker to LocalGuides program has certainly increased the number of people who edit the map, though the quality of the outcomes has definitely suffered with the loss of the ability for edits to be reviewed and commented on locally by other active users in the area before approval or rejection. I hope the Google Maps team will reintroduce a version of that feature some time in the not too distant future as it would help with a lot of the frustrations I experience, and that from reading the posts here in Connect I can see that others experience too.

Anyway, thank you again for the warm welcome and for writing your helpful post!

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Thanks all of you for detailed information, tips and tricks for road edits @ErmesT , @SholaIB , @SanjayBDLG & @OssianLore

Still learning tips and tricks to fight Google Map AI/botts ‌‌… :stuck_out_tongue_winking_eye:
I think the biggest drawback is “Pending”. :sleepy: Some road edits are being approved within 24 hours whereas other same edits (No obstacles) remains pending ‌‌ I too adding roads since 2012 (GMM). GMM was too interesting and edits were auto approved and live to add further segments. After implementation of Road Mapper Tool (Desktop) started but… Finally, stopped to road edits. Now, just re-started. Lets, see what happen in coming days. Already following most of tips described by @ErmesT

Regards :pray:

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@ErmesT Great post, completely agree with your observation.

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Thank you so much @ErmesT for your great post!

It is very interesting and helpful.

I’ve been adding roads near my home for a long time, but I didn’t know I could do it in places that are very far from home. Finding roads to add in a big city as Buenos Aires, believe me is a hard work as much of the has already been added.

I was uploading mainly internal trails in parks and also parkings that are easy to see using the satellite view. The other roads I added were the ones inside the cementeries. Those roads are very easy to see in Satellite view and most of them hasn´t been added.

I send you a big virtual hug from Buenos Aires!

Ceci

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Really great post @ErmesT

Thanks for putting the time to write and share.

I’ll definitely use these tips to receive more “Approved” for my road reports.

Some tips like Connected roads are what reminds us of the good old days of Map Maker as @OssianLore mentioned. Also, I agree with him about keeping it simple.

One really needed thing that was available in the Map Maker and is missed from the Road Editing tool, is the priority of the road. Currently, we have only 4 options but in Map Maker, we had lots of types like Major Artery, Minor Artery, and many others. I know they will do it by AI but I never saw any correction for drawings and the width of most of the newly added roads are too less than in reality.

I don’t know how is the condition in other areas, especially where the map is accurately fitted to the real street like NY, Japan, and so on.

Anyway, I hope this good mapping tool gets better and better over time with the help of smarter AI and amazing contributors like you.

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@ErmesT

Excellent tutorial… I don’t have any roads yet…but this insight is getting me closer to start

just looks difficult to do at first I guess like everything new we start

All the best on your 3000 plus road journey

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Thanks @DshottDennis

Adding roads to Maps is a particular experience, which can generate mixed feelings: many find it boring, but if you start to like it you can easily become addicted.
I have almost doubled my numbers since I made this post, but there are those who did better than me: @MarcoDavoli started just before I wrote this post and added more than 3000 roads in a very short time. (Marco, ho letto il tuo messaggio e appena posso ti rispondo. Questo è un mese molto complicato, poi ti spiego).

Starting may be a bit difficult, @DshottDennis , but for me it is a great opportunity to explore new countries, and I love it

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Thanks for this well written tutorial @ErmesT

And thanks to all who mentioned the good old Google Map Maker. It brings back fond memories.

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Thanks @ErmesT for such a helpful tips.

So, I did wrong adding many streets in the same edition. I need to change it.

.

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At first I was adding a neighborhood in a single submission too, @SilvyC . It seemed logic, rational and time saving.

But when the program was open to everyone the number of contributions increased a lot, so the pre-moderation of the edits was moved to an AI.

Due to this, what is now logic, rational and time saving is to submit edit that are simple, easy to understand and to approve. We will have to come to the same area several times, to complete the edits, but in this way the approval process is much faster.

Obviously for a very active contributor it is not so easy to find the areas where we contributed. My choice is to save the areas in a list, and to check the improvements every few days, to append more segments and to complete the edits.

Some area may take weeks, or even months, to be completed, but at the end the result is amazing.

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Here’s a tip @ErmesT and @SilvyC

I often go back to the map via the approval notification emails. That way it opens to the same area I worked before, and I can draw the additional roads as needed.

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Hi @tony_b

Do you mean that the link in your email is moving you directly on a specific edit? Mine is transferring me on my edits list in Google Maps

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