I recently started a mission to improve the quality of the maps by correcting intersections, aligning routes, connecting discontinuous roads, roundabouts, removing ghost roads… Unfortunately, most of my modifications are rejected and I find this really unfortunate given all the time and energy spent as well as the absolute relevance and usefulness of the modifications for Google Maps users.
@Jalalus I fully unterstand the frustration of getting submitted edits rejected - especially if you know them to be 100% corresponding to the situation in real life! (Been there, done that - repeatedly )
“Fortunately” you are not the first one to face these problems. There is an extremely vibrant subcommunity of road editors here on Connect. A lot of the activity is centered around the TRAC project initiated by @SholaIB (just search for ‘TRAC’ here on Connect), but there also very elaborate posts by e.g. @MortenCopenhagen (Manual for Road Editors - part of an entire series) and @ErmesT (Editing Roads Tips and Tricks - 1 - Bridges, Underpasses and Overpasses).
And if you prefer listening, there are also a couple of podcast episodes (with much less details compared to the posts, though - more of an intro to read editing):
Hi @Jalalus , thank you for adding roads in Google Maps. Despite all the rejections you have more than 2000 roads approved. Congratulations
Thanks for tagging me, @JanVanHaver, and for sharing my topic about Overpasses.
Given the high number of roads already approved I believe you know the procedure very well, @Jalalus , the mechanics of adding roads. However, correctly drawing a road does not automatically mean that the road is approved. This happened at the beginning, when the Local Guides who had access to the editor were few, and the verification was entirely done by human operators. With the opening of the program to everyone, an important transition was made, and a large part of the verification work was transferred to the AI. Only the final confirmation is done by a human operator, and since there is not an unlimited number of operators, the procedure is based on priorities established by the AI.
Priorities are assigned based on simple principles:
Added roads are more important than changes to the road shape. A simple change to the shape is often rejected after 90 days.
Simple edits have a higher priority than complex edits, because they are easier to confirm.
Roads in densely populated areas have a higher priority than those in sparsely populated areas, because a higher number of users can benefit from adding that road.
I currently have almost 75k approved roads, and I assure you that I have done many tests to reach this result, and written many topics about it. At the moment I can only confirm that the considerations to be made are those of this topic from April 2023: 3000+, and counting. My tips for adding roads in Google Maps.
Following those concepts about 2% of my routes are rejected within a couple of hours directly from the AI, about 50% are approved within 10 days, 30% are approved within 90 days and the rest are rejected for overtime. I send those again, and they usually get approved in a short time.
I wish I could also do this, unfortunately road edits aren’t enabled in Saudi Arabia which is a shame as the speed in which they change in Dammam is incredible.
The Saudi Post maps are frequently updated, shame these edits don’t find their way to Google
@JoolsTwo I understand how you feel. When I first attempted to edit roads, that was also not enabled in my own country. Then I discovered it was okay to edit in foreign places based on visible satellite images. Eventually, my home location became available for editing, but the majority of what I do now is still foreign.